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What is Ember?

Ember is an editor tool that allows you to save particle presets and load them to create and combine particle systems.

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You can quickly create effects through combinations.

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By default, it provides 27 particle component data sets.

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The default data is provided in a simplified form, and users can register their own.

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Registration is quick and easy.

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Templates are saved as prefabs, and any GameObject type can be stored.

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When deleting components or presets stored in Ember Tool, the original resource data will not be deleted. Please keep this in mind.

Delete the original resources manually.

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